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The ranking system


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#1 Deepthroat

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Posted 29 December 2005 - 09:22 PM

Well i have a few things to say about it. Might not be my place oh noes Deepy cares thetwins.gif

Well anyway I <-- ME !! dont like the current system which is based on how many kills you have....lol im sure thats fun like who plays insanely much at the moment....with devildog over 12,000kills now i guess hes gonna keep leading smile.gif i got nothing agains that. But i think people should be ranked on overall skils.

NOT the old system which was based on a K:D ratio....so if a "jackass" came got 20-0 and left he would be nr1 forever since nobody who plays steady can beat that.

I was thinking , if its possible. Maybe connect the ranking to the psycho stats. i dont know if this can be done though. Im sure there are other systems. On some of the norweigan server we have a ranking like this. It takes into consideration everything u do. attemt to defuse , accuracy , headshots. kills deaths...well everything guess its like a psycho stats. im just saying I would think a system like that would be interesting, not saying this.....( this will sound dumb whoever i say it though) because that would gain the "good" players. Yeah i know sounds cocky but anyways up to the Biatches !! rock.gif

#2 gast-charlie

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Posted 29 December 2005 - 09:44 PM

TBH i think thats a very very very good idea, the cafe i play in at the moment uses psycho stats just for a LAN server (i think). psycho stats wroks very very well indeed and shows you how each player is doing how many attempts at defuse i think it even tells you how many shots haev been fired to show all you 'spray ' 'n' pray' people.

do you have to pay for psycho stats?


but anyway ill shut up it is the [BIATCH]server not mine

#3 Darunia

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Posted 29 December 2005 - 09:53 PM

they have psychostats on the server go to http://biatchclan.epicstats.com/

#4 Slayer

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Posted 29 December 2005 - 09:54 PM

Bit selfish dont ya think Deepy, what about the players like DD and the rest of the regs that have built there Kill amount up to where it is now? Are you saying that because you cant be arsed to play often you think they should reset their ranks?

Charlie the Biatch already have pyscostats mate its in the menu on the left of the home page

Would be interested to hear what the clan members have to say on this.

#5 gast-charlie

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Posted 29 December 2005 - 10:00 PM

well would you look at that i never knew that......im on there 3times! and i have done 3damage with a flashbang tongue.gif

#6 Slayer

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Posted 29 December 2005 - 10:02 PM

lol i think it does 1 dmg if it goes off in your face mate

#7 Deepthroat

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Posted 29 December 2005 - 11:26 PM

[quote="Slayer"]Bit selfish dont ya think Deepy, what about the players like DD and the rest of the regs that have built there Kill amount up to where it is now? Are you saying that because you cant be arsed to play often you think they should reset their ranks?


Im not selfish . i wrote this beacuse they were gonna reset the rank anyway.

#8 Bound

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Posted 29 December 2005 - 11:36 PM

I kinda gave up on the server stats long time ago. THe one's on the website are fine.

Deepy loves man cock.

#9 PyRo

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Posted 30 December 2005 - 09:25 AM

i think the old system that went on the difference between kills and deaths was a good idea

#10 Darunia

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Posted 30 December 2005 - 09:36 AM

I like the current system, because it makes me look better than I really am!

#11 Snowman

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Posted 30 December 2005 - 10:54 AM

The Stats (not Pysco) will be reset in the new year.

The stats you see on the server are maintained by our admin plugin Mani. These are the only choices I have on how they are displayed.

0 = show stats by pure kills, 1 = show kills by kill/death ratio, 2 = kills - deaths

Currently we have it on 0.

I have already looked at Statsminimum or something like that which when it is released in a more finished state, might find its way onto our server.

We dont pay for Psycostats. Not sure if these can be linked directly onto the server... I am sure its third party mods which do the stats on other servers.





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