de avelia
Started by SellersUK, Jan 14 2006 11:17 AM
12 replies to this topic
#3
Posted 14 January 2006 - 12:07 PM
That's the thing with Valve, they take good custom maps and over-simplify them.
Take Assault for an example, was a good, complex map, the Ts could rush out of the sliding door, under the bridge and flank the CTs. Can't do it in Valve's version because it's been overly simplified. There's no cover down there so the Ts just stay in the warehouse because they'll be slaughtered if they go outside and that is so boring it could make your heart stop.
Take Assault for an example, was a good, complex map, the Ts could rush out of the sliding door, under the bridge and flank the CTs. Can't do it in Valve's version because it's been overly simplified. There's no cover down there so the Ts just stay in the warehouse because they'll be slaughtered if they go outside and that is so boring it could make your heart stop.
#6
Posted 14 January 2006 - 12:19 PM
Ah, I must have played a different version then Ant, the one I remember had a grassy area under the bridge with lots of walls and areas to hide in, you could rush through there and flank any of the CTs on the bridge (which was actually a road?) It was a while ago now so I don't remember it too well.
#10
Posted 15 January 2006 - 03:36 PM
could we have a few new maps on please?
i found some gd ones and will put a link for u to check out....
http://www.cstrike-planet.com/maps/964
http://www.cstrike-planet.com/maps/898 this map would own, of the n64 goldeneye!
http://www.cstrike-planet.com/maps/549
cheers in advance
i found some gd ones and will put a link for u to check out....
http://www.cstrike-planet.com/maps/964
http://www.cstrike-planet.com/maps/898 this map would own, of the n64 goldeneye!
http://www.cstrike-planet.com/maps/549
cheers in advance
#11
Posted 15 January 2006 - 04:07 PM
PLEEEEEEASE put de_facility007 on!!!!
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