configs to improve fps and reg
Started by GearChange, Aug 25 2005 12:30 AM
23 replies to this topic
#1
Posted 25 August 2005 - 12:30 AM
lo, u all probably know this shit anyway but here is the config i use ( autoexec.cfg ) It should help anyone on a medium spec gfx card. I have a nvidia 5700 ultra with a barton 2500+ running @ 3000+. Also add -heapsize 256000 ( whatever half your memory is ) to css launch options.
// autoexec.cfg (goes in your cstrike/cfg folder )
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
// set between 1280 and 1500
net_maxfragments "1500"
// rates
rate "25000"
cl_updaterate "80"
cl_cmdrate "66"
cl_cmdbackup "2"
cl_interp "0.01"
cl_interpolate "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
r_mmx 1
r_sse 1
r_3dnow 1
mat_dxlevel 81
cl_dynamiccrosshair 0
cl_showfps 0
net_graph "3"
net_graphpos "3"
r_decal_cullsize 0
cl_phys_props_enable 0
cl_ragdoll_physics_enable 0
cl_show_splashes 0
cl_smooth 0
cl_c4dynamiclight 0
cl_ejectbrass 0
cl_ragdoll_collide 0
cl_show_bloodspray 0
fog_enable 0
fog_enable_water_fog 0
mat_bloom 0
mat_bumpmap 0
mat_clipz 0
mat_fastnobump 1
mat_filterlightmaps 0
mat_filtertextures 1
mat_monitorgamma "1"
mat_mipmaptextures 1
mat_specular 0
mat_trilinear 1
mat_antialias 0
mat_vsync 0
mat_forceaniso "0"
muzzleflash_light "1"
r_cheapwaterend 0
r_cheapwaterstart 0
r_drawmodeldecals 0
r_shadows 1
r_waterdrawreflection 1
r_waterdrawrefraction 1
r_dispenablelod 0
r_fastzreject 0
cl_dynamiccrosshair 0
mat_show_texture_memory_usage 0
cl_phys_props_max 0
mp_decals 50
r_decals 50
r_dispradius 50
r_dispfullradius 50
r_propsmaxdist 500
r_rainalpha "0"
r_rainsimulate 0
r_rainradius 0
r_rainsplashpercentage 0
con_enable 1
fps_max 100
// under test
//cl_phys_props_max 10000
//mat_filtertextures 0
//r_avglight 0
//r_cheapwaterend 1
//r_cheapwaterstart 1
//r_decal_cullsize 2
//r_decals 0
//r_lod -1
//r_rootlod 1
//r_waterdrawreflection 0
//r_worldlights 1
//rope_smooth 0
//rope_wind_dist 0
echo
echo Custom config loaded . . . . .
echo
// autoexec.cfg (goes in your cstrike/cfg folder )
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
// set between 1280 and 1500
net_maxfragments "1500"
// rates
rate "25000"
cl_updaterate "80"
cl_cmdrate "66"
cl_cmdbackup "2"
cl_interp "0.01"
cl_interpolate "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
r_mmx 1
r_sse 1
r_3dnow 1
mat_dxlevel 81
cl_dynamiccrosshair 0
cl_showfps 0
net_graph "3"
net_graphpos "3"
r_decal_cullsize 0
cl_phys_props_enable 0
cl_ragdoll_physics_enable 0
cl_show_splashes 0
cl_smooth 0
cl_c4dynamiclight 0
cl_ejectbrass 0
cl_ragdoll_collide 0
cl_show_bloodspray 0
fog_enable 0
fog_enable_water_fog 0
mat_bloom 0
mat_bumpmap 0
mat_clipz 0
mat_fastnobump 1
mat_filterlightmaps 0
mat_filtertextures 1
mat_monitorgamma "1"
mat_mipmaptextures 1
mat_specular 0
mat_trilinear 1
mat_antialias 0
mat_vsync 0
mat_forceaniso "0"
muzzleflash_light "1"
r_cheapwaterend 0
r_cheapwaterstart 0
r_drawmodeldecals 0
r_shadows 1
r_waterdrawreflection 1
r_waterdrawrefraction 1
r_dispenablelod 0
r_fastzreject 0
cl_dynamiccrosshair 0
mat_show_texture_memory_usage 0
cl_phys_props_max 0
mp_decals 50
r_decals 50
r_dispradius 50
r_dispfullradius 50
r_propsmaxdist 500
r_rainalpha "0"
r_rainsimulate 0
r_rainradius 0
r_rainsplashpercentage 0
con_enable 1
fps_max 100
// under test
//cl_phys_props_max 10000
//mat_filtertextures 0
//r_avglight 0
//r_cheapwaterend 1
//r_cheapwaterstart 1
//r_decal_cullsize 2
//r_decals 0
//r_lod -1
//r_rootlod 1
//r_waterdrawreflection 0
//r_worldlights 1
//rope_smooth 0
//rope_wind_dist 0
echo
echo Custom config loaded . . . . .
echo
#5
Posted 26 August 2005 - 09:59 AM
I find that 16500 40 50 is working best atm..
Use netgraph and slowly change your rates till you get no choke or loss, and you are transmitting approx 5KB/s
basically start at 18000 80 80, and if you get no choke, good, leave it.. if you get choke, slowly alter em till you get none. Altering these values on the fly gives results that are instant. Well, within 5 seconds or so... give the network time to flush...
Use netgraph and slowly change your rates till you get no choke or loss, and you are transmitting approx 5KB/s
basically start at 18000 80 80, and if you get no choke, good, leave it.. if you get choke, slowly alter em till you get none. Altering these values on the fly gives results that are instant. Well, within 5 seconds or so... give the network time to flush...
#8
Posted 30 August 2005 - 04:28 PM
QUOTE(gast-charlie)
ijm sorry to say that i understand noneof the above! 
When someone writes their rates in 3 parts they are reffering to consol commands that control data recieved and sent between you and the game server..These settings can also be executed from a file named autoexec.cfg eg. 20000 40 66 would be
rate 20000
cl_cmdrate 40
cl_updaterate 66
Included in this post is a autoexec.cfg file attatchment that you can copy into your cfg folder located at SteamSteamAppsyour_namecounter-strike sourcecstrikecfg (It may start sierra or valve).You can edit this config file with notepad to suit your connection. If you dont know what your doing I only recommend you change these lines below and stick within the values i list.
net_maxfragments 1430 (1430 to 1500)
rate "20000" (15000 to 25000)
cl_cmdrate "40" (30 to 100, i set mine to my average frames per second)
cl_updaterate "66" (20 to 100, i set mine to server tickrate, biatch is 66)
mat_dxlevel 81 (70 80 81 or 90, latest graphics cards should be 90)
If you find it gives you no improvement just delete the autoexec.cfg file from your cfg folder and all will be back to how you had it.
#10
Posted 28 October 2005 - 06:06 PM
I tried this and it made my 7800 GT perform like a DOG. I checked a couple of the commands and it seems that by default I'm set to
mat_dxlevel 95
That must be the reason I reckon, but I'm basically going through and turning things on one line at a time each time I fire CSS up.
mat_dxlevel 95
That must be the reason I reckon, but I'm basically going through and turning things on one line at a time each time I fire CSS up.
#11
Posted 28 October 2005 - 10:50 PM
QUOTE([-Stash-)
]I tried this and it made my 7800 GT perform like a DOG. I checked a couple of the commands and it seems that by default I'm set to
mat_dxlevel 95
That must be the reason I reckon, but I'm basically going through and turning things on one line at a time each time I fire CSS up.
mat_dxlevel 95
That must be the reason I reckon, but I'm basically going through and turning things on one line at a time each time I fire CSS up.
Things changed a while back in a steam update
mat_dxlevel 95 is now for the latest gfx cards
It is probably best to alter your graphics through the ingame menu options, since the update. My autoexec.cfg now looks like this
//
// extra blood
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
// rates
rate "25000"
cl_updaterate "100"
cl_cmdrate "100" // should = your lowest average frames per second
cl_cmdbackup "2"
cl_interp "0.01"
cl_interpolate "1"
cl_lagcomp_errorcheck "0"
cl_lagcompensation "1"
// set between 1280 and 1500
net_maxfragments "1450"
net_graph "3"
net_graphpos "3"
fps_max 100
//
if you still get problems try diferent graphics drivers and also make sure you have latest chipset drivers for your motherboard.
#17
Posted 01 November 2005 - 08:52 AM
Dave we already knew about the wacking off you didn't have to remind us
Nice system Gear, but can you make it do a funny grinding noise when you boot up? I bet you can't
Luckily it aint the hard drive so my system is ok for now, I think one of my hamsters has got caught in the fans (worst when I used gerbils to power my system their tails get caught every 5 seconds
)
Nice system Gear, but can you make it do a funny grinding noise when you boot up? I bet you can't
Luckily it aint the hard drive so my system is ok for now, I think one of my hamsters has got caught in the fans (worst when I used gerbils to power my system their tails get caught every 5 seconds
#18
Posted 01 November 2005 - 10:50 AM
hehe KaD.
Gearchange i like the system i have one very similar.
http://www.biatch-clan.co.uk/forum/viewtopic.php?t=559
Gearchange i like the system i have one very similar.
http://www.biatch-clan.co.uk/forum/viewtopic.php?t=559
lemons
#19
Posted 01 November 2005 - 07:28 PM
I said to myself if i had money left over after getting back off holiday i would upgrade as i havent had an upgrade for about 2 years. Most parts weren`t to much money, just the gfx card hurt the wallet
AMD 64 BIT 3700+ SKT939 SAN DIEGO = £167
OCZ PLATINUM KIT 2X512 PC-3200 2-2-2 MEMORY = £110
ASUS A8N-SLI Premium SKT 939 mb = £115
Gainward Golden Sample 7800GTX = £350 ouchy
Hiper 580w modular = £60
ps. nice choice on parts phat-ant. no overclock?
AMD 64 BIT 3700+ SKT939 SAN DIEGO = £167
OCZ PLATINUM KIT 2X512 PC-3200 2-2-2 MEMORY = £110
ASUS A8N-SLI Premium SKT 939 mb = £115
Gainward Golden Sample 7800GTX = £350 ouchy
Hiper 580w modular = £60
ps. nice choice on parts phat-ant. no overclock?
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