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AWP Arena Beta 1 - Slayer


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#1 Slayer

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Posted 27 November 2005 - 01:55 AM

Hello Gays, i know a few of you have been playing on this map now and id love some constructive piss taking i mean criticism..... unsure.gif

Seriously though if anybody spots a problem, has a suggestion, loves or hates it...

Post it Here

Slayer

#2 SellersUK

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Posted 27 November 2005 - 08:44 AM

Have u sorted out the spawn point problem, cause apart from that i like the map alot and im not usually a fan of awp maps wink.gif

#3 [-=63rd=-]chester

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Posted 27 November 2005 - 09:35 AM

it is quite a gd map, strongly agree with sellers there, wen i cant spawn piises me of!!!
but is a gd map, but i would love it if it was perhaps a scout map... but one can only wish... cool.gif

#4 DeViL_DoG

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Posted 27 November 2005 - 10:44 AM

id just like to say m8 u did an awsome job and the only things that i have to say i think u have delt with biggrin.gif

So keep up the v good work on the maps mabee u could build 1 for BIATCH smile.gif


"You Are What U Eat " So I Must Be A Cunt :DD:

#5 Slayer

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Posted 27 November 2005 - 11:20 AM

Thanks for the feedback guys much appreciated, makes the time spent worth it.

Good call Devil, if someone (Tempy?) can send me the Biatch Banners i could put them into this map and all the ones i have in the pipeline no probs.

What ill do is fix any probs and make the final map ready for next weekend.....Otherwise there will be 20 releases of the map and things will get confusing. So if you spot something or have an idea, post it here before next thursday and ill get on it.

I could make a scout version of the arena if you so desired it Chester wink.gif


Spawn Points fixed..... There were 2 too close together icon_redface.gif

#6 Snowman

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Posted 27 November 2005 - 08:22 PM

Yes very good map Slayer. Its your map so dont go plastering a load of biatch posters on it unless you really want to. Let me know when you have the final done and I will load it up etc.

#7 Bound

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Posted 27 November 2005 - 09:50 PM

OOooooo a lovely new scouts map. Have some sneaky nades secreted in the middle for fun banana.gif

#8 Slayer

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Posted 28 November 2005 - 01:28 AM

This map was made for you guys Snowey.....................i'll keep making 'em as long as you boys enjoy 'em !

If its ok with u mate i'll msn you the final map on Thursday Night so you can check/Upload it,

I will also have 2 more finished versions of this map by then:

1. Scout version of this same map......sounds like a popular idea, Personally I dislike the scout but hey all for one....

2. The one im now looking forward to playing DEVIL DOG'S ARENA...................

Devil came up with a top idea one night this weekend while play testing this map, the water tower will be moved to the middle of the map with 2 ladders...1 up either side, the distances are already about right between the 2 sides, so the race will be on.. Camp and Snipe... Run and terrorise... its your call

Once again... loved the idea DD......will make it happen S.

Any ideas? get posting b4 thursday

Slayer

#9 Slayer

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Posted 28 November 2005 - 02:37 PM

Scout version done just waiting to see Snowey so i can send it him.

#10 Pete!

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Posted 28 November 2005 - 02:53 PM

awesome map slayer laugh.gif laugh.gif laugh.gif laugh.gif



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#11 Slayer

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Posted 28 November 2005 - 03:05 PM

icon_cry.gif The water Tower cant be manipulated enough to let me get a ladder on it, unfortunately its a HL2 Prefab and without remaking the entire model again there is very little i can do to it. So sorry for getting your hopes up Devil you slag, i will keep an eye out for any more models that will be more suitable to use in its place im sure something will turn up m8.

Slayer

#12 GearChange

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Posted 28 November 2005 - 05:39 PM

QUOTE(Slayer)
icon_cry.gif  The water Tower cant be manipulated enough to let me get a ladder on it, unfortunately its a HL2 Prefab and without remaking the entire model again there is very little i can do to it. So sorry for getting your hopes up Devil you slag, i will keep an eye out for any more models that will be more suitable to use in its place im sure something will turn up m8.

Slayer


just make one of the tower pillars have ladder properties even if u have to insert your own thinline next to it with nodraw.

#13 [-=63rd=-]chester

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Posted 28 November 2005 - 06:46 PM

that be awsome wiht like 2 nades in the middle or something, like that, gd idea bound....
cheers for the scout one

#14 Slayer

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Posted 28 November 2005 - 09:19 PM

Thanks GC, as the tower is a prefab it is an entity based property and as such cant be fooked with,I have had a go at making an invisible ladder up the side of the tower it works...but it looks daft with ppl just floating upwards magically if you want to have a play anyway i can send it to Snowey up to you guys.

The Scout map now has two grenades "hidden" in the middle and one in each of the buildings.

#15 [-=63rd=-]chester

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Posted 29 November 2005 - 02:32 PM

wicked nice 1, slayer...
but i was wondering if u could make a map, its been like an idea i had for a while, and i tried making it, but to hard for em to work, but the basic idea is, its a party, like with flashing dico lights so uc ant see anything, blackness, except for these flashing disco lights, and loud music so u cant hear anyhting or anyone...

#16 Slayer

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Posted 01 December 2005 - 01:21 AM

Not quite the same idea mate but ive thought of mapping my local before, it is an old english style pub with a wine bar next door, a hotel upstairs and a night club below. Fears are it will be to big a building for a map but who knows wink.gif

Anyway the maps are done and Snowey is on the case with them :

biatch_awparena
biatch_scoutarena
biatch_scouttower

Let me know what you think guys

Slayer





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